Constructing-Style Wizard

Chapter 267 - 267: 117. Five-Week Plan_4



Chapter 267 - 267: 117. Five-Week Plan_4

By inserting an alchemy card into the base below the floating glass sphere and placing one’s hand on the sphere, a light screen will be projected onto the wall.

Rotating the glass sphere allows you to switch the images on the light screen.

This type of alchemy facility is called the “Alchemical Access Device,” and is similar to a personal computer in the information civilization.

Noland Lee figured it out as he watched.

He found an unused Alchemical Access Device, inserted Fars Scott’s alchemy card, and raised his hand to press on the floating glass sphere.

An operating interface appeared on the wall, written in the local language.

In lines of text, the interface listed all the available databases for access.

“Fission Wilderness Area: Common resource-based sage particles ownership, their creators, and related alchemy tasks”

“Fission Wilderness Area: Trap-type sage particles to be aware of”

“Fission Wilderness Area: Opening, unsealing, and related alchemy tasks of secret sage particles”

“Fission Wilderness Area: Common situation of magic beast divisions” “The complete knowledge of basic and advanced alchemy (non-regulated)” “Overview of the Fissure Corridor underground floors 1 to 20”

In total, there were over a dozen entries available for Noland Lee to view.

Noland Lee clicked on the first entry to flip through the information on resource-type sage particles.

What first caught his eye was:

“Alchemist Fars’ recent alchemy tasks related to resource-type sage particles”

The sub-interface introduced that Fars had brought back three tons of mountain purified water from the “Water-fetching Valley” four days ago.

Noland Lee clicked on the “Water-fetching Valley” interface and glanced at it, finally realizing how resource-type sage particles came to be…

It turns out that alchemy sages obtained them from the natural world.

When an alchemy sage found a location abundant in alchemy materials in the natural world, they would use a large environmental alchemy array to store the location within a special storage space.

This storage space allows living things to exist and can sustain life, while its time flow remains consistent with the natural world.

Encapsulating the storage space into the size of a grain of rice and adding the sage’s own sage lock results in a resource-type sage particle.

For example, the “Water-fetching Valley” producing mountain purified water has already been made into a sage particle by the great alchemist of the Golden Commerce Guild.

When the day comes to transfer resources, the sage would go collect the spring source of the mountain spring water and take it to a new location, where they would unfold the sage particle.

The space formed by the unfolding of the resource-type sage particles is referred to as the resourceful sage space.

Noland’s purchase of “Sage’s Particle Basic Encyclopedia” only covers basic content. Resource-type sage particles are advanced alchemy knowledge and would naturally not appear in the basic encyclopedia.

If Noland had not borrowed Fars’ alchemy card and come to the subdivision of the Alchemy Cathedral to consult materials, he would have never known that the great alchemists could already move natural resource points to this extent.

How could such an alchemist with extraordinary powers be killed by an aberration?

Noland began to doubt.

How strong must the aberrations deep within the Fissure Corridor be…

“Wait a minute, I think I overlooked a piece of knowledge.”

Noland slapped his head, pulled up the “Sage’s Particle Basic Encyclopedia,” and turned to the page about “negative effects of sage particles.”

The book said:

Possessing sage particles imposes a tremendous mental burden on alchemists. Alchemists need to spend a lot of energy and time maintaining the array foundations of sage particles.

In gaming terms, Noland understood this as:

Once you possess sage particles, you will acquire a semi-permanent negative effect.

This negative effect would significantly reduce the alchemist’s “spirit” attribute until the sage particle is eliminated.

So those great alchemists killed by aberrations must have been bogged down by the resource-type sage particles, resulting in their unfortunate demise.

At first, Noland had thought about collecting some resource-type sage particles when he learned about their existence.

Now, Noland thought better of it.

Considering the negative effect of resource-type sage particles, they’re even too much for great sages to bear, so Noland decided not to get involved.

Noland concentrated and carefully consulted the databases.

He found the sage particles related to the “Fissure Corridor” and brought up the corresponding interface.

Noland faced the text on the wall’s light screen and cast Deconstruction.

System Message: You are about to use Deconstruction on “Sage Particles Lost in the Fissure Corridor”.

The estimated consumption is 6 energy points, which will achieve a 100% degree of deconstruction.

“Only 6 energy points are needed. It seems that fully deconstructing pure textual information doesn’t require much energy.”

Noland muttered “confirm deconstruction” and took in all the information about the lost particles.

He rotated the glass sphere, switched the light screen interface, and clicked on all the entries from top to bottom in sequence.

One Deconstruction after another was cast at the light screen. In a short time, over 100,000 total words, along with a large number of diagrams, became Noland’s acquired knowledge.

The efficiency of Deconstruction in acquiring hidden knowledge and information is terrifyingly high.

Among them, what interested Noland the most was “The complete knowledge of basic and advanced alchemy (non-regulated)”.

This included many interesting alchemical products, such as alchemy traps, alchemy cloaks, and alchemical mixtures, among others. It not only provided alchemy recipes but also recorded classic examples..


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